![]() ![]() >Favorite card game/game that has cards as a big mechanic?īattleCON, no doubt. I've also got a Kickstarter copy of Simurgh and its expansion on its way, should arrive late May or early June. ![]() >Battlestar Galactica: Pegasus and Exodus expansions along with the Broken Token wooden insert for the game (Because the game last Friday rekindled my undying love for the BSG) >The Big Book of Madness (Because I needed to hit free shipping at CSI when buying.) >51st State: Master Set Preorder Edition (Because it looks to be an even better version of Imperial Settlers which I deeply enjoy) >Homeland: The Game (Because I found it for $10 shipped on Amazon) >Steampunk Rally (Because I need a good 6+ player game that has meat on its bones) I have completely lost control of my spending habits as of late. Almost all regions already tightly contested. Things are still really tight as well, USA ahead by 4 points, 4 scoring cards in the discard as Late War cards about to be shuffled in. Supposed to resume a Twilight Struggle match tonight we had to end early as it went on to turn 7 and I had to go to work. God, what a crap rulebook.ĭisc Duelers just outright excluded rules for ranged combat, despite it being a core combat feature, but that was more a dumb error on Lvl99's part. Need to search for a reference? The key rule might be in the margins, but in a section not related to its subject. Loved Innovation, and desperately have wanted to try it, but only got it off once, with 6 people, and it was a disaster. >BONUS QUESTION: Have you ever read a rulebook that seemed to resent the idea of explaining the game to you?
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